The quietly humming corridors of Citadel Station are littered with corpses. They are silent, but each tells their own story. Torn bodies lie inches away from an audio log recorded just moments before ...
Jessica is a freelance writer with an unrepentant love of all things sci-fi and fantasy, be it in book, film, or video game format. System Shock was an innovative title that blew players away and had ...
GameSpot may get a commission from retail offers. A website announcing System Shock 3 has gone live with Boston-based OtherSide Entertainment attached to the project. The website features a timer set ...
Stop me if you’ve heard this one before: You wake up in a futuristic medical bay on an orbital space station with some new cyber implants, only to realize that everyone else is dead. I could be ...
BioShock's Big Daddy is one of gaming's most iconic enemy designs. The drillbit-wielding, diving-helmet wearing protectors of Rapture are synonymous with Irrational's classic shooter, to the point ...
Judas, from BioShock creator Ken Levine, receives criticism for being labeled as "BioShock in space" by media outlets and fans. Previewers describe Judas as having hand powers, hacking, a rich ...
Look along the top shelf of the laboratory stockroom on the Med/Sci deck of System Shock 2's Von Braun, the faster-than-light vessel named for the father of space travel, and you'll find samples of ...
System Shock was a foundational game for a lot of reasons. It introduced a first-person semi-RPG adventure that would go on to inspire elements of BioShock, Half-Life, and so many other story-heavy ...