Back in February at the Hacker Hotel camp in the Netherlands, among the many pieces of work around the venue was a rather attractive LED cube. Very pretty, but LED cubes have been done many times ...
Back in February at the Hacker Hotel camp in the Netherlands, among the many pieces of work around the venue was a rather attractive LED cube. Very pretty, but LED cubes have been done many times ...
A SSBO is a buffer object that is used to store and retrieve data within OpenGL, providing a universal mechanism for both input and output to and from shaders. Another storage option is ACBs, OpenGL ...
LOS ANGELES: Ushering in a new era of photo-realism to the handheld development community, the new OpenGL ES 2.0 standard promises to revolutionize the handheld segment. Having led the industry with ...
Graphics chip maker ATI Technologies has released HLSL2GLSL, an open source application designed to help programmers convert graphics code optimized for Windows’ DirectX 9 Application Programming ...
While Minecraft graphics are quite basic, they do require OpenGL graphics API to load chunks and other graphical components like shadows and lighting. This graphics API stands for 'Open Graphics ...
This example demonstrates the creation of a texture in OpenGL* 4.3 that has a sub-region updated by an OpenCL™ C kernel running on Intel® Processor Graphics with Microsoft Windows*. One example use of ...
Nintendo 3DS Azahar has just announced support for caching shaders to disk. Azahar has to translate 3DS vertex shaders so ...