The organization behind the OpenGL graphics software released specifications Thursday for a major update designed to add some razzle-dazzle to computer games. Specifications for version 2.0 of OpenGL ...
Click here for all of GamesBeat’s 2015 Game Developers Conference coverage. The Khronos Group, a consortium of graphics hardware and software experts, has unveiled its proposal for the next generation ...
Arstechnica and InsideMacGames write about some OpenGL optimizations which were privately announced at WWDC two weeks ago. According to the articles, the new Mac Pro already incorporates the new multi ...
In the latest update to GeForce Experience (GFE), Nvidia's streaming and video capture tools are now available to games that use either Vulkan or OpenGL graphics API (application programming interface ...
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The Lack of Mac Games Is Apple’s Own Fault
Mac's lack of native games is self-inflicted due to Apple's decisions like dropping OpenGL support. Developers are hesitant ...
Apple's move to cut OpenGL after macOS 10.14 Mojave and pushing for the use of its own Metal graphics technology has come under fire from developers, expressing concerns it will impact cross-platform ...
Hi,<P>I'm tired of my G400 DualHead, and want to replace it with a GeForce2. The problem is that I'm extremely addicted to the Dualhead thing. <BR>Now I want to buy an extra cheap PCI graphic card and ...
While at the BlackBerry Developer Conference this year, Adam and I got to sit in on developer session on how to best make use of OpenGL in BlackBerry devices. During that session one of the games ...
First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API ...
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