Even though Vampire: The Masquerade – Justice is firmly embedded within the massive World of Darkness setting, you don’t need to have any experience of the table top games or any of the previously ...
Vampire: The Masquerade – Bloodlines 2 is targeting an October 2025 release, which is fitting considering the theme of the game. This release window was announced in a game update video, which ...
Vampire: The Masquerade – Bloodlines 2 Hands-On Preview: We were lucky enough to get an early hands-on with Vampire: The Masquerade – Bloodlines 2 on PC. And the short version is, I’m positively ...
The biggest part of being a vampire in Vampire: The Masquerade — Bloodlines 2 is not breaking the Masquerade, while also getting some blood for yourself. Luckily, you can easily do that in the streets ...
Vampire: The Masquerade – Bloodlines 2 lets players step into modern Seattle’s World of Darkness. Gamers will play as Phyre, an Elder Vampire who wakes with no memories of their past. Character ...
Vampire: The Masquerade - Bloodlines 2 has been delayed again. Publisher Paradox Interactive announced today that it is now targeting release in October 2025 instead of the first half of this year.
Charming Holiday is a news article writer from the United States who has been working with GameRant since August 2023 and self-publishing since May 2025. He is a former cultural policy advisor who has ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
It was almost surreal awakening as an ancient monster in Vampire: the Masquerade – Bloodlines 2 and getting my first taste of blood. Phyre the Nomad, a semi-customizable character with a fixed ...
Publisher Paradox Interactive has today taken the blame for the poor sales of Vampire: The Masquerade - Bloodlines 2. The long in development sequel launched in October and was met with a ‘mixed’ ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.