Yep – the talking head. In God of War, the player must sail around the Lake of the Nine pretty regularly. While the player is in the boat, Mimir tells Atreus stories about the history of the Nine ...
Denny Connolly is an editor and contributor who joined the Game Rant team in 2014. He specializes in game guides, MMO coverage, and the Pokemon GO beat; but is a lifelong fan of all game genres. He's ...
Ken Levine outlined ideas for building replayable narrative at a talk at GDC 2014. The Irrational Games founder and BioShock creator said he had taken "linear narrative pretty far" over his 19 years ...
BioShock creator Ken Levine said during a panel at GDC 2014 that his next title won't be a linear narrative as "narratively-driven games tend to have poor replay value." During the panel attended by ...