Storytelling has become a vital part of video games. While simple platformers still exist, you're far more likely to come across an immersive world full of vivid characters and a plot that will ...
Connor is a writer on Game Rant. Hailing from the east coast of Scotland, with experience in the development and retail spaces of the industry, he uses his passion for games and Scottish charm to ...
It's not hard to guess that JRPGs are RPGs made in Japan. However, countless non-Japan studios, especially indie ones, started producing their own "love letters to classic JRPGs." Presently, the ...
From Kenshi to Outer Wilds, these open-world games rely entirely on environmental storytelling instead of cutscenes and cinematics to tell the story. Cinematics and cutscenes are commonly employed as ...
Are Death Stranding and Metal Gear Solid too reliant on cinematics? We worked out just how much of Hideo Kojima's games are cutscenes! From the likes of Snake Eater, The Phantom Pain, Guns of the ...
You can skip any cutscene in Star Wars Outlaws by pressing F on keyboard for PC, holding down X on the controller on Xbox Series X|S, or the square on the controller for PlayStation 5. In many aspects ...
When Hideo Kojima speaks, the gaming world listens—but sometimes, it’s clear we need a lesson in deciphering Kojima-speak. Recently, the legendary creator of the Metal Gear series and Death Stranding ...
Destiny 2 never fails to perplex me in terms of its storytelling decisions, like dropping what was probably the more important lore reveal in game history in an inkblot cutscene halfway through Season ...