Hello, everyone. We are a small indie game studio called Drunken Monday. We’ve recently made a game in Unity3d where you run around an arena, rotate around yourself with the huge axe and try to hit ...
You have managed to create pixel art characters with AI, but are the walking and attacking motions still just "static images" ...
Premise: Bone names change, and animations stop workingAnimations in Unity all work by referencing object names via absolute ...
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